Short Papers Sessions
SP1: 2D and 3D Computer Vision
Room Dresde // Tuesday, April 8th // 8:30 - 10:10
Session chair: Michael Schwarz
Depth Sensor-Based Realtime Tumor Tracking for Accurate Radiation Therapy
Unified Skeletal Animation Reconstruction with Multiple Kinects
Merging Live and pre-Captured Data to support Full 3D Head Reconstruction for Telepresence
Combining Inertial Navigation and ICP for Real-time 3D Surface Reconstruction
SP2: Computational Photography, Perception, Reconstruction
Room Dresde // Tuesday, April 8th // 10:40 - 12:20
Session chair: Michael Guthe
A Tone Reproduction Operator for All Luminance Ranges Considering Human Color Perception
Towards Understanding Beautiful Things: A Computational Approach for the Study of Color Modulation in Visual Art
HDR Reconstruction for Alternating Gain (ISO) Sensor Readout
Unsupervised Three-dimensional Reconstruction of Small Rocks from a Single Two-dimensional Image
SP3: Modeling & Simulation
Room Dresde // Tuesday, April 8th // 14:00 - 15:40
Session chair: Gustavo Patow
CSG Feature Trees from Engineering Sketches of Polyhedral Shapes
Data Driven Assembly of Procedurally Modeled Facilities
A User Study: Is the Advection Step in Shallow Water Equations Really Necessary?
Regional Time Stepping for SPH
SP4: Rendering & Visualization
Room ARP // Wednesday, April 9th // 8:30 - 10:10
Session chair: Vlastimil Havran
Deferred Shading for Order-Independent Transparency
Latency Considerations of Depth-first GPU Ray Tracing
Post-Tessellation Geometry Caches
Information-Guided Transfer Function Refinement